October 12, 2005

Far Cry Instincts (XBOX) Mini Review by Arogan



First impressions (about 1-2hrs of play)

- Xbox exclusive.
- Very pretty for the Xbox. Not quite as nice as the PC, but close. There's some pop-in on the foliage. They tried to do some pseudo HDR lighting and I personally don't like it. Some things just look too bright in the sun, but other than that very nice graphics.
- This game shares NOTHING from the PC version except the characters, setting, and probably some of the story-line. So far there hasn't been a single duplicate map/mission. It's all new.
- Gameplay feels more linear (but that isn't really a bad thing). You rarely get lost. You always know where to go next (it's shown in your compass). The controls are spot on (very halo like). Weapons feel nice when fired. The gun play and battles are great. There are some innovative gameplay elements I haven't seen before like setting traps or get this. You can go prone, crawl under one of those island huts on stilts, turn around and lie on your back, and shoot the enemies between the floor boards. That is way cool. AI seems almost as good as the PC version.
- Check point save system that hasn't been too bad so far. No difficulty settings but there is a place to enter cheat codes.
- Extensive Live support that I haven't had a chance to test yet - Levels are HUGE.

Overall this is an excellent shooter for xbox and is highly recommended. [Discuss]