June 27, 2005

Xbox 360 vs. Playstation 3 Hardware

Anandtech does an in-depth feature comparing the technical feature set of the hardware war between Xbox 360 and PS3. Overall it seems the author is a bit more lenient to Microsoft's box vs. the gaming developer community, who generally love the PS3 more.

Graphics-wise the 360's Xenos GPU and the PS3's RSX are fairly different in implementation, but may end up being very similar in performance. Treating Xenos as a 24-pipe R420, it could be quite competitive with a 24-pipe RSX despite a lower clock speed. The unified shader architecture of the Xenos GPU will offer an advantage in the majority of games today where we aren't very geometry limited. The free 4X AA support offered by Xenos is also extremely useful in a console, especially when hooked up to a large TV.