March 26, 2007

Interview with the Director of God of War 2

God of War 2 is one of the best action adventure games of all-time. Cory Barlog talks about how he took over the franchise from David Jaffe and created the sequel:

Was there anything specific that afforded the team that kind of efficiency? "Foolishness was most of it," said Barlog frankly, adding that the team would simply think of something to implement, and decide to do it. "Occasionally, the art director would come to me and say, 'Dude. We can't do this. This is way too big.' Somehow I would convince him--drug him, give him a beer--that this would be possible. He'd walk away saying, 'Did I just agree to do that again? I told him I wasn't going to do it.' But to hiscredit, he found solutions to problems we thought were unsolvable, where on God of War I we thought, 'This is it. This is the best it gets.'