March 31, 2005

God of War New Standard of Cinematic Gameplay



Wired raves about a new standard of cinematic quality of Sony's latest and greatest videogame hit, God of War. I can tell you from first hand experience, this is the most fun I've had playing a videogame in years. Yes you heard that right, more fun than Half-life 2 and World of Warcraft. It is THAT good.

What makes God of War so special is not merely the polish on its gameplay, but the incredible cinematic presentation. Unlike 99 percent of action games, the God of War player has absolutely no control over the camera. Instead, it is carefully programmed to be always in just the right spot, automatically rotating and zooming to create a fluid, deliberately controlled visual experience.