March 21, 2005

God of War Launches and Hits a Homer

Don't you love it when you anticipate something great and it fulfills your highest expectations. Sony's God of War, a game I've been talking about for months, has hit it out of the park. The first reviews are in and the critics love it. IGN gave the game its second highest rating for a PS2 game EVER. The design lead vowed never to do a sequel because the development for this one was so tiring. Well if he likes money, he is going to have to go back and do another one.

Even given the time to write a billion words I couldn't detail exactly how Sony Santa Monica pulled off such an elaborate action game when the genre has thus far been saturated by branded clones the likes of Two Towers, Demon Stone and even the lot of Dark Alliance spins. Where those games and the waves of NanoBreakers and Chaos Legions fall slightly short or fail miserably, God of War simply succeeds. Nearly everything a self-professed connoisseur of videogames is likely to appreciate in a product has been included in this title and tied together with seamless grace.