February 09, 2005

World of Warcraft at $250 Million in Annual Revenue

The New York Times covered the fantastic growth of World of Warcraft. According to the newspaper, the game is on track to reach over $200 million in subscription revenue this year in addition to $50 million retail box sales. The game has sold over 700,000 copies since launch and regularly has over 250,000 players online at the same time.

I had to quit after one month because it was taking over my life. Never before had I spent so many hours on a game in such a short time. The closest thing was the first Civilization, but even that pales in comparison since that addiction only lasted one week of constant play. Be careful, WOW is dangerous. [Discuss]