February 09, 2005
World of Warcraft at $250 Million in Annual Revenue
The New York Times covered the fantastic growth of World of Warcraft. According to the newspaper, the game is on track to reach over $200 million in subscription revenue this year in addition to $50 million retail box sales. The game has sold over 700,000 copies since launch and regularly has over 250,000 players online at the same time.I had to quit after one month because it was taking over my life. Never before had I spent so many hours on a game in such a short time. The closest thing was the first Civilization, but even that pales in comparison since that addiction only lasted one week of constant play. Be careful, WOW is dangerous. [Discuss]