August 13, 2004

Valve Interview on Counterstrike: Source

CVG has an interview with Valve developers on Counterstrike: Source. Interesting tid bits include work on Counterstrike 2, a Day of Defeat conversion, and physical props that affect gameplay. Worth the read. We're still finalizing how physics props will affect gameplay. There are a number of balances that have to be carefully worked out, both in terms of networking and game flow. The plan is to include larger physics objects that aren't just eye candy - objects that you can drag and drop as barricades and obstacles. Read