March 15, 2004

Slave Game Developers

Naughty Dog President, Jason Rubin, threw down the gauntlet for game developers everywhere who slave way too much for none of the economic upside. upper management at most if not all publishers talk, you would think that people can be picked up off the streets and sat in front of PCs to do this work. They receive little credit for the work they do and are often forced to work ridiculous, unpaid hours for months on end to get projects completed. That kind of practice is understandable at a small developer which is struggling to scrape a living in a hostile business environment, but at studios belonging to huge publishers with turnover in the hundreds of millions or even billions of dollars, it's completely unacceptable. Read