John Riccitiello, CEO of Electronic Arts, Must Be Fired

November 18th, 2009 | Categories: Articles

Electronic Arts (EA) is probably the company dearest to my heart growing up. I had many pleasant childhood memories playing games like One-on-One and Seven Cities of Gold on the Commodore 64 and Populous on the Amiga. They simply made great innovative games then. Somehow however the company lost its way over the years. Last week’s earnings report was the culmination of the demise as it announced one-third of its future title pipeline will be cut and another 1500 employees will be laid off on top of the 1100 fired just 9 months ago. Many of its AAA title launches such as Brutal Legend have flopped in the market-place. Even games like Dragon Age Origins and Need for Speed Shift are being discounted with promotional coupons and sales in the retail channel, a clear sign EA games are not selling to expectations.

Looking back, one of the warning signs was the famous EA Spouse blog, where people internally knew the company was burning people out. The pattern was hiring talent, buying companies, and churning games out. The intense development cycles even as short as one year, bureaucracy, and lack of respect for employees drove some of the best talent away. Management clearly didn’t mind as long as the profits were flowing, but if you squeeze the golden goose too hard eventually the quality suffers.

A key inflection point is EA deciding to pay the NFL hundreds of millions more to get the exclusive on the football license. This told the world that money and power were all that mattered and this company decided it could not compete in the marketplace with Take-Two 2K Sports by making better games. (UPDATE: It has come to my attention that the NFL wanted an exclusive deal, so this paragraph may be moot)

Although the seeds of the decline were there for a while, I believe a huge part of the blame has to be laid at the feet of the current CEO, John Riccitiello. John was the chief operating officer of EA from 1997 to 2004. He then went off to co-found a venture capital firm called Elevation Partners until April 2007, when he was brought back to become CEO of EA. From there he made a series of decisions that to this day destroyed hundreds of millions, if not billions of shareholder value.

1. Infinity Ward
If you have been reading the news the past week, you know that Activision’s Call of Duty Modern Warfare 2 has launched to great fanfare selling $550 million worth of products in its first five days setting the record for the biggest entertainment launch in history. But did you know that Infinity Ward, the key developer team of the Call of Duty franchise, started out making Medal of Honor games for EA? During that time John Riccitiello was a important managerial executive when the key members of the developer team left and joined up with Activision. I do not know the details of the departures, but the simple fact is he was there when the most important, future billion dollar intellectual property value slipped to a major competitor.

2. Bioware/Pandemic
After John left EA to start Elevation Partners, his first major deal was investing $300 million into Bioware and Pandemic in November of 2005. This was a head-scratcher to many people in the gaming industry. Most of the acquisitions to this point have been the low tens of million dollar ranges from Irrational Games to Bungie which was bought by Microsoft. The only other mega-acquisition was Microsoft’s $375 million cash buyout of Rare, which by this point everyone knew was complete disaster.

It also didn’t make any sense because the market was clearly going action-oriented first person shooters on consoles like Halo and Call of Duty. To invest hundreds of millions in a niche PC role-playing game developer (Bioware) and a second rate action game developer (Pandemic) was befuddling to say the least.

John became the CEO of VG Holdings (Pandemic + Bioware) until he quit becoming CEO of EA in April 2007. This is where things get interesting because six months into the job, EA announced it was going to buy Pandemic and Bioware for $620 million in cash and $155 million in equity retention. $775 million to buy his ex-firm’s portfolio company. The kicker is since John was a founder of Elevation Partners and ex-CEO of VG Holdings, he would make up to $4.9 million from EA buying the company he invested in 2 years ago. If that isn’t a huge conflict of interest, I don’t know what is.

EA in their press release said John recused himself during the board meeting where the acquisition was discussed, but that is a total joke. As a newly minted CEO of a company considering a $775 million acquisition, obviously he had to be the driving force in completing the deal. The EA CFO at the time said they expected Pandemic and Bioware to do “in excess of” $300 million in revenue in 2009 and 2010.

Flash forward today on news that the Pandemic founders of are leaving the firm, hundreds of people are being laid off, and the Pandemic studio is essentially being shut down. Pandemic’s core titles like Mercenaries 2 were flops. So two years after spending $775 million dollars for two studios, one of them has gone under. We are talking at least hundreds of millions of dollars in lost value. The $300 million of revenue projection at the time of acquisition? A total pipe-dream.

3. The9 Limited
In May 2007, EA bought a 15% stake in The9 Limited for $167 million. Obviously John was excited about the potential of online games in Asia to do this large investment. The problem was The9 really didn’t own much in terms of intellectually property. More than 90% of its revenue and earnings came from distributing and operating the World of Warcraft game in China which it licensed from Blizzard. Once Activision merged with Blizzard, it decided to pull the WOW license from The9 and give it to Netease. Consequently The9 plummeted in value as it lost more than 90% of its revenue. The EA stake is now worth less than $30 million. $137 million of shareholder money lost from Mr. Riccitiello’s investment skills. As a long time gaming industry executive investing in a company that had that kind of risk with the WOW license at a sky high valuation is unconscionable.

4. Take-Two
John decided he had to have the Grand Theft Auto franchise. In March 2008, EA announced a $26/share offer for Take-Two, a huge premium to the company’s stock price. This was a $2.1 billion offer. This time John was fortunate as Take-Two management repeatedly spurned the offer. EA gave up trying many months later. One year later, Take-Two stock was trading under $6 a share a stunning 77% below John’s offer. Even at Take-Two’s current stock price, if the deal went through, EA would have lost more than a billion dollars in shareholder value.

5. No credibility
Forecasting one thing and then having reality be different over and over again has destroyed Mr. Riccitiello’s credibility to the markets. Every year John goes on the earnings calls and repeatedly states how great certain games are. A year ago he told analysts how good the 2008 version of Need for Speed was. Last week he said previous Need for Speed games were lacking.

He also defended the $680 million EA spent for mobile cellphone game maker Jamdat in 2006 when he wasn’t even at the company. Everyone in the industry knows that the mobile cellphone gaming market is moving toward standardized platforms such as the iPhone and Android OS. To argue that Jamdat was a good acquisition when it’s core competence is porting games across dozens of cellphone SKUs is becoming obsolete is ridiculous.

After all these failed decisions, the fact that the Board of Directors lets John keep his job and do more over-valued acquisitions is a travesty. Last week EA bought Playfish for up to $400 million for 4-5Xs revenue. Playfish is “the fad” of the moment developing social networking casual games on Facebook. Given Mr. Riccitiello’s investment track record, it wouldn’t be surprising this will be another disaster in the making.

The problem here is John makes his millions every year even though he repeatedly destroys shareholder value. If the Take-Two deal went through, EA would have even been in worse shape. The people who suffer are the thousands of hard-working EA employees who lose their jobs and see how life savings in company stock implode. The madness must end. It’s clear that John doesn’t know what he’s doing. He must go.

Disclosure: At time of writing, the author does not have any position in Electronic Arts.


  1. dude
    November 19th, 2009 at 00:32
    Reply | Quote | #1

    “If the Take-Two deal went through, EA would of even been in worse shape.”

    Would of? Really? Impressive.

  2. November 19th, 2009 at 08:03
    Reply | Quote | #2

    dude, the fact is the CEO made a ridiculous over-valued $26 cash bid for Take-Two which in hindsight was obviously a huge mistake. He got lucky Take-Two didn’t accept the offer, but it doesn’t take away the fact he made a HORRIBLE decision to go after it. When I analyze the competence of a CEO, when he makes wrong strategic moves, it counts against them.

    Just another in a long line of mistakes from the awful The9 investment to the mind-numbing $775 million acquisition of Pandemic and Bioware, when the only decent sales game out of the deal so far in the last 2 years is Mass Effect and Dragon Age. Take-Two bought Irrational Games for under $50 million and they produced Bioshock. Microsoft paid peanuts for Bungie ($50M?) and they made Halo.

    I think Bioware is a great developer, but no one in their right mind would pay $775 million for a combination of the two, when the big money is primarily made in action first-person shooters (Halo, Call of Duty, etc.). Will you admit he vastly over-paid?

    That’s what matters in analyzing the competence of a CEO. He burned SO MUCH money it’s not even funny. Now EA is doing so bad, they had fire THOUSANDS of people. AT SAME TIME of the layoff announcement, he spent $400 million for a company that makes Facebook games. What a joke!

  3. AcrylamideTic
    November 19th, 2009 at 10:23
    Reply | Quote | #3

    I like how you ignore recent history when trashing the Bioware purchase. You say they make niche PC RPGs, when they’d actually made Knights of the Old Republic, a huge hit on consoles both financially and critically. And while their follow up, Jade Empire, hadn’t seen quite the same success, it was of course nowhere near a flop. And they were almost done with Mass Effect, a game that had a lot of good hype going into it and ended up doing quite well critically and financially as well.

    When Microsoft bought Bungie, they really had only made niche Mac games. Irrational games really had only made niche games like Freedom Force and the SWAT Series. All great games, but nothing compared to KOTOR. Fortunately, both Bungie and Irrational went on to make huge blockbusters, but prior to Halo and Bioshock, neither were anything compared to where BioWare was when they were purhcased.

    Maybe you are right about him, maybe not. But your arguments don’t even make sense. Just because he was a manager at EA when the Infinity Ward guys left, he’s to blame for it? And while Pandemic didn’t work out, BioWare seems to be doing just fine, releasing two huge blockbuster games within a span of 3 months and currently working on The Old Republic, a very hyped MMO with the most valuable license of them all, Star Wars.

  4. November 19th, 2009 at 11:11
    Reply | Quote | #4

    I quote a comment below someone else wrote on another board. He nails it!

    “The purchase wasnt an issue the absurd price was, way above and beyond what the market would have payed, and as CEO before jumping to EA, he probably should have known the situation Pandemic was in anwyays. He still pocketed millions out of the sale and now theres hundreds without jobs. Its genuinely sleazy and shady. Certainly more sleazy than anything Kottick has ever doen, and hes despised here.

    I get it that people love him for Dead Space, Mirrors Edge and because he published Brutal Legend, but his actions here are most certainly shady at best.”

  5. Yoeri
    November 19th, 2009 at 11:39
    Reply | Quote | #5

    Because of me, “Helicoptervrouw” from SPELLBORN will probably never get another job in the gaming industry, and if John is ruining lifes of people who put their souls into creating games..
    he should just go away and rot.

    it wont be long before the french telecom-suicides will turn into an EA-suicides.
    good job john!
    fucking up people’s life.

    egocentric bastard.

  6. November 19th, 2009 at 12:30
    Reply | Quote | #6

    Here’s another great comment on my article someone else wrote:

    “Where are they doing a great job? EA seems to be failing on virtually all fronts.

    There really seems to be a lot of wishing in this thread. As if personal opinions will make it so EA does well, and force Activision to fall.

    In reality, it’s EA who has agreed to cut 2,600 jobs in the last 12 months alone — which is a quarter of their workforce — and it’s EA which has lost enormous amounts of money for their investors. Activision has kept (almost) everyone employed. Why aren’t you commending Activision for saving so many jobs?

    Those are the things which matter, not how much you personally enjoyed Dead Space or how much you hate Guitar Hero or what not. JR has lost an enormous amount of money. Kotick hasn’t. JR has been forced to cut the work force by 25%. Kotick hasn’t.

    People are welcome to wish Activision will, at some later date, recieve their come uppance, or that EA will be rewarded for their glorious creativity. I continue to say, “I’ll believe it when I see it,” because people said things would get better after Dead Space and Mirror’s Edge, and here we are, nearly a year later, and they’re still bleeding money out their ears with no end in sight. It was actually worse for EA this quarter than it was in the same quarter of last FY.”

  7. Evillore
    November 19th, 2009 at 13:29
    Reply | Quote | #7

    He wasn’t even there when the EA spouse thing took place. If you’re an investor you must be a really bad one.

  8. DMattrick
    November 19th, 2009 at 14:08
    Reply | Quote | #8

    No mention of Criterion?

  9. November 19th, 2009 at 15:17
    Reply | Quote | #9

    Criterion was a good acquisition. If this is Don, please leave me an email. I met you at an E3 many moons ago.

  10. November 19th, 2009 at 15:20

    I’ve met the whole EA management team over the years including Larry Probst, Warren, etc. I have nothing against the company, but when a CEO drives the company into the ground and blows so many investment decisions which leads directly to massive layoffs, I have to call it like I see it.

  11. Mr. SP
    November 19th, 2009 at 17:06

    To call Criterion a good acquisition is a stretch. Black sold well, Burnout 4, 5 both were disappointments. And all the RenderWare technology was scrapped. All in all, not really worth $70m.
    Also keep in mind John Riccitiello was the one who ran EA.COM into the ground, at a cost in excess of $100m.

  12. November 19th, 2009 at 17:44

    I stand corrected. Although $70 million for Criterion is a HOMERUN compared to The9 and VG Holding deals.

    I admit the Infinity Ward point is a bit of conjecture. Can anyone ex-EA people confirm or deny if John had anything to do with the 22 members of the Medal of Honor team that left to form Infinity Ward?

  13. Spec9
    November 19th, 2009 at 21:46

    As an all cash deal, the Take-Two deal might have been a disaster. But if they had paid the same price or even more with EA’s over-inflated stock price, it might have been a great success. EA would then own Bioshock, the massive blockbuster GTA, the NBA 2K series that is kicking butt all over EA’s NBA Live, Mafia 2, Red Dead Redemption, they would get the Major League Baseball license back, Civilization, Max Payne, Bully, etc. . . . and all the studios that make those games. Sure, Take-Two’s stock price dropped but so did everyone’s stock price in the last few years. And TTWO’s stock is currently trading at twice the $6 price you cited.

    EA probably would have been able to buy TTWO for less had they not bought Bioware/Pandemic for the $800 million price tag since that purchase made the $2B price tag for TTWO look way undervalued.

  14. November 19th, 2009 at 22:39

    Spec9, JR’s bid for Take-Two was “all cash”. LOL. No stock involved. 64% premium to the Take-Two stock price when EA sent the proposal. I kid you not. JR bids in style! If you noticed, I also wrote “Even at Take-Two’s current stock price” when I mentioned the potential billion dollar loss, not the $6 low.

  15. Spec9
    November 20th, 2009 at 13:26

    Yes, I know it was all cash. And if that deal, it would have been bad for EA. But if it was a stock deal, it could have been a great deal. Just compare the stock price declines from May 08 to today. ERTS went from over $50/share to $17.2/share today. TTWO went from $25 to $11. The value of TTWO dropped less, so they would have come out ahead in value. And that doesn’t even consider all the synergistic things such as the fact that ERTS would then have a virtual monopoly of football, basketball, baseball, and hockey.

    Regarding $6, you said this “One year later, Take-Two stock was trading under $6 a share a stunning 77%” . . . which I assume is true but looking back from TODAY it isn’t really fair to pick the low it hit . . . what TTWO is today is what the comparison must be to. It is kinda the same point as the previous paragraph . . . Yes, TTWO has lost value . . . but it hasn’t lost as much value as ERTS.

  16. Rob
    December 3rd, 2009 at 08:48

    As a former EA employee who left a few months after Johnny took the helm, I agree with every single thing Mr. EB said. While I don’t think the Bioware/Pandemic purchase was AS bad as you make it out to be (I’m really hoping that SW Old Republic will be good), I agree it was a very shady deal, and the SEC shouldn’t have let it go through…

    I have MANY friends who lost their job a few weeks ago, yet ol Johnny is still making > $1 million every year. The purchase of Playfish for $400 million (WTF!!!!) was the most asinine decision yet aside from the attempted Take2 takeover. Playfish makes NO money and 400 million is 4 times the amount EA said the job cuts would save annually (100 mill per year). So I guess what John is telling the public is he’d rather buy a worthless online company that has next to zero chance of helping EA’s bottom line, than keep 2600 hard-working people who helped build the company to the industry leader.

    I still have my EA stock that I purchased through the ESPP while working there, but I am scared to even look at the price of ERTS on a daily basis because it’s lost 74% of its value since my last day at EA.

    John must go, and NOW. Bring back Larry, Bing, or heck, even John Madden as CEO. Anyone would be better than this merger-happy clown.

  17. December 3rd, 2009 at 08:57

    Rob, I’ve heard from a lot of ex-EA employees. They all agree with you and me. The board of directors needs to wake up and smell the coffee. JR was on TV yesterday. Of course CNBC just tossed him softball questions about the Tiger Woods scandal and Walmart holiday promotions. Sigh, the business media in this country is so weak.